A Sokoban-styled, bird-themed game where a bird tries to find a way out of a dangerous forest.
A shmup-styled, avian-themed game about resistance to an empire and breaking their grip on power.
A short map pack made in Doom Builder 64 for the Doom 64 Remaster that was released in 2020.
From 2010 to 2015 bi-annually, I hosted events where participants played a series of stepcharts, having no prior knowledge of the content. The nature of playing rhythm games like this is known as "sightreading," a term typically used for playing music without previous preparation.
There was a lot of organization involved which included working with other event organizers to schedule my event with the rest of the events for the weekend, and logistics to plan out a reasonable time block, including contingencies in case of hardware/software mishaps. Over the years, I learned a lot about working together as an event organization team, as well as making concessions so that all events were able to have a fair time block allocated with the limited weekend time we had with the venue.
Collaborations or Commercial arcade games mean that I worked together with others in the community to create this content. In these cases, the first number indicates how many stepcharts I have contributed, and the second number indicates the total number of stepcharts in the project.
Modfiles are complex scripts for a stepchart that provides a unique visual experience for the player, which has a wide range of visual effects and non-standard gameplay. On average, these take considerably longer to create than stepcharts.